Split-Lane Reflexes
Tap left or right to steer through collapsing tunnels, laser gates, and bounce pads at full velocity.
Tunnel Tap
Drift through collapsing corridors, react to split-second hazards, and chase score-perfect reruns. Tunnel Tap is live as a polished prelaunch surface now, with the full game systems slotting in next.
State
Prelaunch live
Surface
Landing + admin shell
Ops
tunneltap-web on port 4200
Core loop
One tap. Two rails. Infinite tunnel depth. Hazard patterns designed for instant comprehension and brutal follow-through.
Launch frame
Public site, protected admin, health route, and deployment-ready structure are already live in this placeholder cut.
Gameplay Preview
Each frame pushes a compact arcade promise: recognize the lane, thread the gap, chase the multiplier, and hit restart before your pulse settles.
Split-Lane Reflexes
Tap left or right to steer through collapsing tunnels, laser gates, and bounce pads at full velocity.
One More Run Loop
Instant retries, tight scoring bands, and escalating danger windows keep every run under a minute and hard to drop.
Daily Drop Events
Rotating challenge seeds, streak rewards, and leaderboard pushes are already mapped into the launch roadmap.
Why it sticks
Tunnel Tap is structured to launch as a high-energy score chaser first, then expand into drops, economy layers, live challenges, and content switches without tearing up the foundation.
Addictive 30-second runs with instant restarts
Daily challenges and rotating neon hazard sets
Unlockable trails, skins, and score-reactive cosmetics
Friend competition, streaks, and leaderboard drops
Mobile-first gameplay tuned for one-thumb control
Launch rails
App Stores
Store badges are staged as placeholders until production listings exist.
Ops note
Admin is intentionally separated at /admin and designed to sit behind edge basic auth in Caddy.
Build stamp
2026-03-31T03:57:29Z